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Radiators

A real-time simulation game. The player can operate many different types of characters to put out the fire, fix the power, meanwhile stop the radiator escaping.

Radiators are transferred from normal people by a machine, and are sent out of the shelter to get resources for humans. However, some of them who are rebellious are imprisoned. One day, a radiator is generated and the machine explodes, the power is out, the fire is spreading, while he tries to save his companions and escape. 

Platform: Windows PC, Language: C#, Development: Unity3d

Duration: 1 month, Team size: 6,

Individual Work: Door interactions, Fire interactions, Lights, UIs, the narrative event at beginning. 

Github

Sheep Prototype (AI for Gameplay project)

A prototype that simulates the game where the player (sphere) needs to push scattered running sheep(cube) into the sheepfold. 

The sheep will sense the player by viewing cone and hearing circle,

if it senses the player, it will turn yellow and try to evade player;

if it confirms the player's position, it will start to go back to the sheepfold and immediately calculate a fastest road by A* algorithm which is generated in the prototype.

Platform: Windows PC, Language: C#, Development: Unity3d

Duration: 1 month

Work: Construct the scene, AI for sheep, Navigation for player, A* algorithm implementation.

Github

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